|#1||Explore - Explora for Educators for STEAM Resources|
|#2||Explore - TeachEngineering.org|
|#3||Explore - More About STEAM|
Read "STEM Needs Spatial Skills" to learn how a librarian helps foster spatial reasoning and prepares students for future success.
Explore the LibGuide to find specific examples of lesson and activities that encourage spatial skills.
Another source for spatial skills for your students is World Book Kids. The activities and games at the bottom of the home page provide opportunities for students to use spatial skills. Explore the resources in World Book Kids and find at least two resources that you could use in your next STEAM project.
Here is the path to World Book Kids:
|#4||Watch - What is a Makerspace|
Create, solve problems, DIY, invent, program, imagine, explore, and collaborate are frequently used to describe both makerspaces and STEAM. Watch "What is a Makerspace? to learn more.
|#5||Explore - More about Makerspaces|
Read "Pedagogy, Not Passing Trend." The article discusses how a true makerspace provides student-driven opportunity for open-extended exploration for all types of learners. Sustainability and reflection are important factors for makerspaces.
Read “Making the Difference.” Makers come in all shapes and sizes from the youngest students to adults. This article examines how makerspaces help build confidence, expand worlds, and teach life skills.
Which resources did you discover that will work with your students?
Looking for ideas for science/math makerspace. Read one or more of the articles about Rube Goldberg machines and how these complex contraptions use a chain reaction to perform a simple task.
Think of ways that you can encourage your students to use makerspace resources to create a version of a Rube Goldberg machine.
|#6||Extend the Learning|
Think about how you can integrate critical and creative thinking and problem solving skills (STEAM skills) in your classroom. Evaluate the ways you help students to analyze data, develop evidence and defend their conclusions. How will using the STEAM related INFOhio resources help your students with their problem solving?
Extend the learning with these tools:
- Need ideas for elementary science projects? Explore the science projects at the bottom of the World Book Kids homepage.
- Want to help students extend their knowledge? World Book Student has STEAM-related webquests that are good research starters. Webquests include: Cells: Plants and Animals; Computer History, Hurricanes, Physics, Pyramids, Solar Eclipse, Sun and Women in Science. The link to the webquests can be found under Educator Tools on the home page of World Book Students
- Need science experiments? Explore the journal articles with experiments in Science Reference Center by following the link on the right under Reference Shelf.
- Want articles on controversial science related issues for your students to read and discuss? Check out the Overview, Point, Counterpoint and Guide to Critical Analysis for some of the topics under Browse by Categories in Points of View Reference Center.
- Need comprehensive articles on current science topics in the news? Check out the Featured Article section in Science Reference Center. Articles on currently trending topics are updated regularly.
- Using Google Classroom or another learning management system? Many INFOhio resources can be easily added to your Google Classroom with a few simple clicks. Use Science Reference Center to find a diagram, experiment, video or other item to add to Google Classroom or other learning management system. Use this Getting Started with INFOhio and G Suite document to help you.
- Looking for lesson plans and activities to use in your STEAM classroom? Explore INFOhio’s Educator Tools to find lesson plans, videos, and other resources. Over 70,000 items can be found in Educator Tools.